1 QW-Editor
QW-Editor permits graphical definition of 3D structures, mesh generation, and specification of simulation parameters via a convenient system of dialogue boxes.
In QW-Editor, shape and filling of arbitrary 3D circuits can be defined by picking up parameterised objects from object libraries. Moreover, the user can create his own objects by writing scripts in a simple UDO language. Manual operation with mouse and keyboard is also possible. QW-Editor provides an intuitive user interface with various kinds of visualisation windows, convenient dialogues, menu commands, and ribbon and toolbar buttons.
Although QW-Editor automatically generates the FDTD mesh, the user is equipped with many means of controlling the meshing process, including the enforcement of global and local maximum cell size, mesh snapping planes, mesh refinement in regions of expected rapid field variation and AMIGO (Automatic Meshing Intelligent Generation Option).
QW-Editor manual describes the following topics: