10.6 BHM Rotation Axis

The Rotation Axis dialogue for adding BHM rotation axis can be invoked:

The Rotation Axis dialogue for editing BHM rotation axis can be invoked:

The Name used to identify the name of the rotation axis.

Rotation is facilitated around a point in the xy-plane, or in other words, around an axis parallel to the z-axis.

The Coordinates frame allows introducing X and Y coordinates of the rotation axis centre. The Z coordinate is used for the visualisation only and constitutes the middle of the rotation axis’ Height (indicated with small circle). If the Height is less or equal to 0, only small circle at Z coordinate will be visible.

     

Pressing the Auto button automatically adjusts the rotation axis height to the height of the project.

     

The Speed of rotation is given in rpm (revolutions per minute) and the Direction of rotation could be Right (default, clockwise) or Left (counter clockwise). Please note that the direction of rotation can be changed independently in every BHM step using different heating time steps defined in BHM Heating Steps dialogue.

 

The Assign… button opens Assign Objects dialogue allowing assigning the objects defined in the project to the rotation axis. Those objects will be rotated during the BHM process.