10.9 Assign Objects

The Assign Objects dialogue can be invoked from Rotation Axis dialogue or Movement Trajectory dialogue and allows assigning objects to the rotation axis or movement trajectory.

     

The list contains all objects defined in the project and their names and type. The external objects are those created by a master UDO file and denoted by Type: udo. The internal objects are denoted by Type: normal. See Select Object for more information.